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Wii U: So Much for Introductions

If you attended Nintendo’s E3 2011 press conference, or if you watched the live feed, you probably clapped after seeing the trailer for the Wii U and exclaimed, “Great!…So, uh, is this a new video game...

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Fake Wii U Footage: Bait and Switch

When Nintendo showed off a few of the third party titles coming to the Wii U in 2012, you probably noticed some familiar faces in the trailer. Said faces are more familiar than you think: All the...

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World of Warcraft Free Online: A Good Idea?

Need a vacation, but low on funds? Consider Azeroth, where you can befriend walking cows and pillage in the name of the Horde. Best of all, it won’t cost you a dime: World of Warcraft is the latest...

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Publisher Wars: Exciting, or Immature?

When kids squabble with one another, we scold them and tell them to “stop acting like children.” Truth is, adults are arguably more attracted to bickering and backstabbing than most youngsters. We sigh...

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Xbox Next: Do the Graphics Matter?

No matter how old you are, and no matter what level of professionalism you operate at in the game industry, there is still a little kid inside of you who reacts to new system announcements with: “Well,...

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Free Video Game Book: Music Games Rock

It’s finally here! Four years in the making, we’re proud to announce the release of our latest free video game book, Music Games Rock: Rhythm Gaming’s Greatest Hits of All Time. Downloadable free at...

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The Future of Game Development: Fan Funding?

Whenever you hear the acronym “WMD,” you probably already have a preconceived notion of what it stands for, and chances are good that notion recalls the 2003 war in Iraq. Slightly Mad, the game studio...

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Development: How to Get More from Games

The “Fire and Forget” formula of game development, which involves engineering a game for two years, putting it on the shelf, and then walking away from it, is rapidly becoming outdated. It makes better...

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5 Big Problems with Gaming’s Holiday Season

Christmas is coming, and you know what that means: peace, love, goodwill, and shopping malls that look like a gladiator arena during a lion feed. For most of us, the holiday rush is a time of great...

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High Score 3 on Kickstarter: A Post-Mortem

When I started my Kickstarter project I was aware of the incredible success story of Tim Schaefer, whose Double Fine game development studio asked for $400,000 and ended up making more than $3.3...

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